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・ Object 140
・ Object 187
・ Object 279
・ Object 292
・ Object 47
・ Object 478
・ Object 775
・ Object 785
・ Object 907
・ Object access method
・ Object Action Complex
・ Object animation
・ Object binding
・ Object browser
・ Object categorization from image search
Object code
・ Object code optimizer
・ Object composition
・ Object conservation
・ Object Constraint Language
・ Object copying
・ Object Data Management Group
・ Object Data Manager
・ Object database
・ Object Definition Language
・ Object Description Language
・ Object Design, Incorporated
・ Object Desktop
・ Object detection
・ Object diagram


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Object code : ウィキペディア英語版
Object code

Object code, or sometimes an object module, is what a computer compiler produces. In a general sense object code is a sequence of statements or instructions in a computer language, usually a machine code language (i.e., binary) or an intermediate language such as RTL.
Object files can in turn be linked to form an executable file or library file. In order to be used, object code must either be placed in an executable file, a library file, or an object file.
Object code is a portion of machine code that has not yet been linked into a complete program. It is the machine code for one particular library or module that will make up the completed product. It may also contain placeholders or offsets, not found in the machine code of a completed program, that the linker will use to connect everything together. Whereas machine code is binary code that can be executed directly by the CPU, object code has the jumps partially parameterized so that a linker can fill them in.
An assembler is used to convert assembly code into machine code (object code). A linker links several object (and library) files to generate an executable.
==References==


kk:Объектілік модуль
ru:Объектный модуль

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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